
Let’s face it, superhero games have been ass save for a few titles. Most don’t do a good job of emulating the protagonist’s powers. Moreover they’re usually rushed to release alongside their film counterpart. Batman: Arkham Asylum was already on the road to success by avoiding these trappings by being based on the long running comic book franchise rather than serving as a movie tie in. Additionally, the development team sought out the comic book’s artists and writers to work on the game. It definitely went a long way as their input set the atmosphere perfectly and gave the player a great feeling of what it’s like to be Batman. Read the rest of this entry »
